Curious
I ask enough questions to find the real shape of the problem, not just the first version of it.
About Yazmin
I’m a product and experience designer. I’m most comfortable in complicated projects, especially when the interface is only one part of the problem. I like understanding the whole system, making the tradeoffs visible, and carrying an idea far enough that people can react to something real.

How I work
I ask enough questions to find the real shape of the problem, not just the first version of it.
I make decisions with the actual context in mind: people, operations, timelines, and what a team can realistically build.
I’m good at connecting research, constraints, and rough ideas into a direction a team can use.